Blog Archives

Designing e-Learning – Key Choices

The Internet is a global many-to-many communications network impacting billions of people in countless ways. A major aspect of this impact is the availability and delivery of knowledge and education, where the term ‘education’ implies a guided journey through some

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Free prototype OER high school lesson

A free prototype high school lesson on the first manned moon landing is available at http://openhigh.org/lessons/index.html created from OER and other open resources. I hope it proves useful to the high school and homeschooling communities. Comments welcomed.

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Open Educational Resources (OER) – What’s out there?

An Introduction to OER and Directory of Major OER Repositories From information famine to information overload Over the past decade or two the Internet has transformed our access to knowledge. From being locked in the pages of physical books or

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Technology and the Massification of Education

How Technology is Supporting Quality Education on a Massive Scale The modern world is growing increasingly complex seemingly by the day and in so doing is rendering skills that would have been sufficient to make a living a few years

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Learning, Education and the Impact of MOOCs

This article describes the current e-learning landscape and considers the potential implications for traditional models of education. It discusses what is meant by learning and knowledge, and how the traditional role of education is being challenged by increasing technological innovation.

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Learning and the Impact of Technology

Abstract This paper begins by defining educational technology. It continues by considering what is meant by learning, and the factors that promote successful learning. Learning in the information age may differ from that of the industrial age in terms of

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Jing – simple multimedia presentations

Jing is a screen capture technology that offers a quick and easy way to make multimedia presentations. Combine an audio commentary with whatever is happening on your computer screen. Jing outputs to the standard .swf (Flash) format and is available

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Accessibility in Educational Technology

Educational Technology has the potential to offer learning opportunities to a wider audience than ever before, and as such has the power to promote a fairer and more equal society. The issue of accessibility is concerned with ensuring that the

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Reusable Learning Objects

The idea behind Learning Objects originates from Object Oriented Programming in computing. In Object Oriented Programming objects are created to represent real world entities such as products and customers. These objects encapsulate information about the object and the operations that

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Learning Management Software

Learning Platforms – What is a Virtual Learning Environment? The (synonymous) terms “Virtual Learning Environment” (VLE), Learning Platform, Learning Management System (LMS) and Learning Content Management System (LCMS) are frequently used in education and training, but what do they mean?

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